***** DY-100 Sleeper Ship / DY-500 Warp Freighter ***** Thanks for downloading the DY-100/500 for Klingon Academy! Special thanks to Minbari_Captain for the DY-500's cargo ;) ***** To Install This Mod ***** 1. Open the 'ships' folder and copy the 'dyc' & 'dym' folders to the 'ships' directory in your KA directory. If you don't have a 'ships' directory, make one. 2. Insert the following lines into your qbships.txt file: E DY-100 Sleeper Ship = DYC SS Botany Bay E DY-500 Warp Freighter = DYM SpooCo Transport Inc 3. Copy the stuff in the 'textures' directory into your KA 'textures' directory. 4. Copy the dyrocket.lwo in the 'objects' directory into your KA 'objects' directory. 5. Copy/paste this line into your Phasertex.dat file: Dylaser:Dylaser.col:Dylaser.opa:Dylascap.col:Dylascap.opa ***** Stats ***** Ship Class: DY-100 Ship Class: DY-500 Length: 105m Length: 110m Crew: 24 Crew: 30 Marines: 10 Marines: 10 Maximum Impulse: 750 Maximum Impulse: 900 Warp Cruise: N/A Warp Cruise: 2.5 Maneuverability Rating: 0.294/0.152 Maneuverability Rating: 0.250/0.125 Mass: 200 Mass: 250 Armaments: Armaments: 2 Forward Lasers, 2 Aft Lasers 2 Forward Lasers, 2 Aft Lasers Beam Output: 150KW each Beam Output: 160KW each Range: 11,000K Range: 13,000K 1 Forward Nuke, 1 Aft Nuke 1 Forward Nuke, 1 Aft Nuke Warhead Output: 15.0MW each Warhead Output: 17.0MW each Range: 9,000K Range: 11,000K LWO Model Size: 846 Points LWO Model Size: 861 Points ***** Historical Notes: ***** The DY-100 is, of course, best known as the sleeper ship carying Kahn Noonien Singh and 95 other Eugenics Wars refugees in the episode "Space Seed". The same model was reused as the ore freighter Woden, destroyed by the M-5 Computer in "The Ultimate Computer". The DY-500 Was the ship mentioned in the TNG episode "Up The Long Lader" to have transported the Bringloidi and Mariposan colonists. Although it was only the name mentioned, I figured it fitting that it be an upgrade to the DY-100. ***** Note on the DY-100's Warp Settings ***** On the Botany Bay, the Warp Slider in the Enginering and Helm screens is non-functional. It has been added because ships in KA without warp definitions cannot be captured (they self destruct), and I would experience a cronic crash whenever entering the Helm screen. When attempting to warp to a target, the engines will spool up but will cut out just before they're supposed to kick in. ***** If you have any questions or comments, you can contact me at KtHyla@hotmail.com. Have fun with them... Kt'Hyla 01/12/16