Star Trek-TOS: Beyond The Final Frontier HISTORY: ----------- The original TOS mod (eight ships I believe) was basically SFC ships by Moonraker, converted to Homeworld by TheStressPuppy. Unfortunately all of those ship's poly counts were anywhere from about 2500 - 5000. Which in small numbers for a few ships will work, but when a fleet of about 25-30 of those ships are made in Homeworld, the game turns into a 'slide show'. TheStressPuppy was basically doing all of the TOS mod by himself for a time. I (Dolphoenix) promised him as soon as we got close to the end of SoA that the SoA mod team would see about helping.. well the time came, and we did just that. Here's the first official release of TOS: Beyond The Final Frontier. (version 4 for arguements sake). TOS: Beyond The Final Frontier Version 0.5 The Bug Fix's 1) all ship/mex files re-done and corrected 2) Minor tweaks to the original models 3) Some weapon graphic changes 4) that annoying heavy cruiser crash bug eliminated! ____________________________________________________________________________________________ A Note From TheStressPuppy (The Founder of the TOS Mod )...... It has been a long time since the original 8 ship TOS mod. Things have come a long way since then. I am now part of a Mod community. TOS has changed alot too, and its going to keep on changing. This release will be the last release with a Starbase as a Mothership. I have "other" plans for the motherships hehehehe. It may also be the last release with the Klingons, and Romulans as enemys. I have found a new race to fight :) So we may be looking at a TOS version of the FRK mod in the future. I would like to thank Dolphoenix, Redragon Dasher42, Thomasthecat, Howader, CnlPepper, Sjet-v-Kerrigan, The Gameing Union, and the rest of the Star Trek-Homeworld Mod community for making all this possible! ____________________________________________________________________________________________ Make sure to visit us! http://www.thegamingunion.co.uk/Utopia_Planetia/ Also check out our forums, that's where all the action is! Installation : -------------- Make sure you have a clean Homeworld (meaning no other mods). Also make sure your Homeworld is updated to version 1.05. Simply unzip this to your Homeworld directory. Known Issues: ------------- Gameplay is STILL imbalanced, but not near as bad as before. Wierd anomolys with some voodoo 3 cards. CREDITS: -------- The credits listed here are probably incomplete, but an honest effort is being put into them, and any errors will be corrected at a later date. * special note * The TOS Constitution Class is a team effort ship. The original Constition weighed in at 3421 polies.. Dolphoenix started work on a new mesh. This mesh was turned over to Howedar who did more work on it. Then went back to Dolphoenix for more work. Then it was turned over to Redragon who did more hammering on it. Then back to Dolphoenix for more adjustments. Then to TheStressPuppy who did some refining. Then back to Dolphoenix who made a few minor adjustments to The StressPuppy's specification. The result was basically a duplicate of Moonraker's mesh, but weighing in at only 937 polies. For this release the LoD 1 mesh is being used for LoD 0 which has only 737 polies! In other words this mesh has 80% lower poly count than Moonraker's. The textures are from a japanese 3D modeler who made an excellent CGI TOS Enterprise. Unfortunetly his web site dissapeared, and i do not remember his name. if anyone knows who did these textures tell me or TheStressPuppy, so we can give proper credit. Most of the Federation ships are in fact kitbashes (parts of one model bashed together to make another) of the Constitution the team made. So the ST:HW team gets credit for most of the ships as a team. If a ship was a Kitbash, it will be noted as ST:HW KITBASH, this means 1) mesh by ST:HW team 2) Team involved with Texturing 3) Using Moonraker's textures. 4) Just because I want it to look like we did alot, most of the kitbashes were done by me and TheStressPuppy *Additional note* If a ship has a listing of 'rebuilt' that means that the mesh was originally by someone else, but due to a problem (high poly count meshes, or underdetail textures), it was redone using the original as a base for the new ship, and some of the original ship mesh maybe present. Most of the Klingon Textures are a bash of ST-HW Mod team, and Sci-Fi Art textures Also included are the length (scale) of the ships. Any discrepencies are noted in parenthesis. R1 (Klingon/Romulan Alliance) ------------------------ KLINGONS - 9 ships Currently -------- C-8 (Heavy Cruiser) Length : 310 m Mesh : Redragon Textured : TheStressPuppy Textures from : sci-fi art kitbash D-7 (Destroyer) (CANON : TOS) Length : 232 m (228m is correct) Mesh : Redragon Textured : TheStressPuppy/Redragon (?) Textures from : Sci-Fi Art Kitbash D-10 (Carrier) Length : 532 m (464 is Correct) Mesh : TheStressPuppy (Hangers by Dolphoenix) Textured : TheStressPuppy Textures from : Dolphoenix/Sci-Fi Art Kitbash F-5 (Multigun Corvette) Length : 50 m Mesh : Howedar Textured : TheStressPuppy Textures from : Sci-Fi Art Kitbash G-1 (Heavy Interceptor) Length : 20 m Mesh : Howedar Textured : TheStressPuppy Textures from : Sci-Fi Art Kitbash G-2 (Light Corvette) Length : 50 m Mesh : Howedar Textured : TheStressPuppy Textures from : Sci-Fi Art Kitbash Gull - Klingon (Minelayer Corvette) Length : 83 m Mesh : Pneumonic81 Textured : Pneumonic81 K'tinga D-7 (Missile Destroyer) (CANON : TMP) Length : 215 m (214m is correct) Mesh : Redragon Textured : TheStressPuppy Textures from : TheStressPuppy/SFC Ktinga/rebuild of Atrahasis's textures Saber (Ioncannon Frigate) Length : 185 m Mesh : Pneumonic81 Textured : Pneumonic81 ROMULANS - 5 Ships Currently -------- Bird of Prey (Cloaked Fighter) (CANON : TOS) Length : 29 m (131 m is correct(?) - made small to fit carrier) Mesh : Dolphoenix Textured : Dolphoenix Textures from : Dolphoenix remade some SFC mod textures Condor (Drone Frigate) Length : 202 m Mesh : TheStressPuppy Textured : TheStressPuppy Textures from : remade some SFC mod textures D-7 (Cloak Generator) (CANON : TOS) Length : (228m is correct) Mesh : Redragon Textured : TheStressPuppy Textures from : SFC Mod Textures/ Sci-Fi Art Kitbash Gladius (Heavy Corvette) Length : 41m Mesh : Dolphoenix Textured : Dolphoenix Textures from : Dolphoenix remade some SFC mod textures Shuttle (Light Interceptor) Length : 16 m Mesh : Dolphoenix (rebuild of the Galileo) Textured : Dolphoenix Textures from : Dolphoenix (used various textures from other ships) R2 (United Federation of Planets) - 16 Ships Currently --------------------------------- Andora Station (Mothership) Length : really frickin' huge Mesh : Redragon Textured : TheStressPuppy Textures from : Ship Schematic web site Assault Shuttle (Heavy Interceptor) (CANON : TAS) Length : 22 m Mesh : TheStressPuppy Textured : TheStressPuppy Textures from : TheStressPuppy Aurora (Repair Corvette) (CANON : TOS) Length : 41 m Mesh : Howedar Textured : TheStressPuppy Textures from : rebuild of Atrahasis's textures Burke (Multigun Corvette) Length : 40 m Mesh : ST:HW KITBASH Constitution (Destroyer) (CANON : TOS) Length : 295 m (289m is correct) Mesh : ST:HW KITBASH (Original others are based on) COPERNICUS (Heavy Defender) (CANON : TAS) Length : 20 m Mesh : Dolphoenix (based on Atrahasis'a SFC mesh) Textured : Dolphoenix Textures from : rebuild of Atrahasis's textures DAEDELUS (Support Frigate) Length : 108 m (105m is correct) Mesh : Dolphoenix (rebuild of Pneumonic81's SFC Mesh) Textured by : Dolphoenix DESTROYAT (Field Frigate) Length : 240 m Mesh : ST:HW KITBASH DY-100 (Resource Collector) (CANON : TOS) Length : 105 m Mesh : Dolphoenix Textured : TheStressPuppy Textures from : Pneumonic81 Galileo Shuttle (Light Interceptor) (CANON : TOS) Length : 13 m (I believe 27 ft. is correct) Mesh : Dolphoenix (?) - yeah I can't even remember for sure my own work! Textured : Dolphoenix Textures from : TheStressPuppy/SFB-nexus Kitbash Enterprise (Missile Destroyer) (CANON : TMP) Length : (305 is correct) Mesh : Redragon, Dolphoenix Textured : Redragon Textures from : rebuild of Moonraker's Federation (Heavy Cruiser) Length : 330 m Mesh : ST:HW KITBASH Huron (Salvage Corvette) (CANON : TAS) Length : 51 m Mesh : Dolphoenix (based on Atrahasis'a SFC mesh) Textured : Dolphoenix Textures from : rebuild of Atrahasis's textures Kearsage (Ioncannon Frigate) Length : 242 m ST:HW KITBASH Napoleon (Carrier) Length : 535 m (464m is correct) ST:HW KITBASH Ptolemy (Resource Controller) Length : 300 m (this includes the cargo container) Mesh : ST:HW KITBASH Saladin (Assualt Frigate) Length : 240 m (242m is correct) Mesh : ST:HW KITBASH ----------------------------------------- .SHP / .MEX / .LoD Most of the Shp/mex work is from Dasher42 and TheStressPuppy. Dolphoenix handles the .lod files and occasionally changes things in the .shp files without ever telling anyone *SHHHHHH* ETG: Some of the graphics are modified Klingon Academy mod weapons. The credits for the shields : Ggogo had the original idea. Ggogo and Dhomeworld made the main ETG and textures for the originals. Sjet vs. Kerrigan also gave us their shields. Dasher has been refining them ( I believe he has a version where the beam weapons don't fire through the shields. Some of the special effects are borrowed from Bab5 mod and the SWFA mod. Special thanks : The weapon pack included is mainly from the SoA v_7 release, which is based heavily on the STA mod weapons. All weapon technology in Homeworld mods, has their origins on the outstanding work of CNL.PEPPER and Crook. Without these guys we'd all probably still be using original Homeworld weapon graphics. And of course Delphy who is our tool God (now retired). Without the incredible work of Delphy we probably wouldn't have the tools we need to put even one ship into Homeworld. Websites that this MOD has benefitted from : The Gaming Union : OUR HOST!!!!! http://www.thegamingunion.co.uk/ Pneumonic81's website : http://www.apocent.com/www/sts/ Atrahasis's website : http://www.geocities.com/atrahasis1/index.html Cnl.Pepper's Website : http://www.geocities.com/cnlpepper/ Daystrom Institute of Technology http://www.ditl.org Relic's Website : http://www.relic.com Sierra's Website : http://www.sierra.com Copyright and Distribution Permissions -------------------------------------- THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Sierra TM & (C), Relic Studios TM & (C), or PARAMOUNT PICTURES. Copyright notices ----------------- Star Trek, StarFleet,Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. Star Fleet Battles is the property of ADB, Inc. You may not sell user-created missions commercially. You should respect the rights of the property owners. Missions created based on Star Fleet Battles material must be marked "Based on copyrighted material by ADB, Inc."in the documentation or mission briefing. ADB also requests that these missions not be placed on "out of network" SFB web-sites. USE OF SFB SHIP MODELS IN Homeworld: (Included just to be complete. Model may not necessarily be of SFB design) Some 3d "ship models" for this Homeworld MOD may be based on a ship published in STAR FLEET BATTLES. The original SFB ship is copyrighted to ADB Inc., which has granted blanket permission for the use of its property on the basis that: 1. The original ADB Inc. copyright is recognized by placing "(c) ADB Inc" on the 3d ship model itself. 2. The resulting 3d ship model is not distributed for profit (except with approval of ADB Inc.). 3. The resulting 3d ship model is uploaded ONLY to a site which complies with ADB Inc.'s web policy (posted on its web site). 4. The copyright to the resulting 3d ship model is freely transferred to the sole ownership of ADB Inc. Any subsequent use of the image by ADB Inc. will be subject to negotiated compensation. 5. This ENTIRE notice is included with the 3d ship model file. Legal stuff ----------- This file is not supported or affiliated with Sierra or Relic. Makers are not to be held accountable for any damage done to your computer by use of these files or techniques. USE AT YOUR OWN RISK! This file is freeware. It is not to be sold.